
You've got a half-built product, a few users poking at it, and six months of savings left.
Is this the moment to raise a seed, or the moment to keep your head down and ship?
There isn't a magic "right month" to raise. Seed timing is about when three things line up: you can prove a real, painful problem, you can show early signs your solution actually works, and you still have enough runway that you're not negotiating from panic. When those three overlap, seed conversations feel like "how big can this get?" instead of "does anyone want this?"
Seed investors are not buying your idea. They're buying a plausible path from "a few people love this" to "a lot of people might love this." And they usually want three types of proof: proof of pain, proof of pull, and proof that you can execute on this specific problem.
Make that concrete.
At minimum, you should have had dozens of serious customer conversations, with notes that look like actual desperation. "We hacked together this spreadsheet to cope with X." Or "We lose ~$50k/year because we can't do Y." Or "I'd switch tomorrow if you could just handle Z."
If your "validation" is a survey, a few polite coffees, and some "sounds cool, keep me posted," you're early. Too early.
You don't need huge numbers at seed, but you do need something real. Rough ranges vary by market, but they're directionally right.
B2B SaaS needs 3–10 active pilots or $5k–$20k in monthly recurring revenue (MRR) or signed letters of intent (LOIs) or contracts worth $50k–$200k/year. Consumer apps need 3k–10k monthly active users, day-30 retention above 25–30%, and some organic growth—people showing up without paid ads. Marketplaces need $20k–$50k+ in monthly GMV, with repeat usage on both sides. Same buyers and sellers coming back.
Hard tech, deep tech, or regulated stuff needs a working prototype or lab result, serious pilots with credible partners, and maybe grants or letters from big customers.
You don't need to tick every bullet. You do need a story where an investor can look at a graph or a screenshot and say, "Okay, something is happening here."
This is underrated.
Investors relax a lot if they see you shipped v0 with almost no money, you convinced real customers to take a chance on you, and you respond fast, fix things, and know your numbers cold. This matters even more if your traction is thin. A killer team with scrappy progress can raise on less data; an unproven team usually needs more.
"Runway" is just how many months until you're out of cash at your current burn. The wrong time to start raising is when you have 2–3 months left. At that point, even if people like you, they feel the pressure. And they either pass or drive terms down.
You want to be raising while you still have options.
Assume, in 2024-ish conditions, 2–4 months to run a seed process if it goes fine. Another 1 month for docs, signatures, and money to hit the bank. So if you have 6–9 months of runway left, that's when you should start turning casual chats into a real fundraise.
A simple timeline looks like this: At 9 months left, tighten your story and start light investor conversations—"We're not raising yet, but here's what we're building." At 7–8 months left, hit the traction milestones you've been promising and collect proof: dashboards, testimonials, LOIs. At 6 months left, flip into active mode with a clear round size, valuation expectations, and data room. Aim to get serious interest in the first 4–6 weeks.
At 3–4 months left, you're signing docs and waiting on wires, not still pitching.
You're usually ready to raise seed once you can fill in this sentence cleanly: "We're raising $X to go from A to B in Y months."
Examples work best. "$2M to go from 10 pilots and $8k MRR to $70k MRR in 18 months by hiring 3 engineers and 2 AEs." Or "$1.2M to go from 5k MAUs to 50k MAUs in 12 months by doubling down on this referral loop and shipping features users keep asking for." Or "$3M to take this lab-proven process through regulatory approval and 3 commercial pilots in 24 months."
If you can't define A and B, you're either still in the idea maze, or you're being fuzzy.
Both are bad foundations for a seed.
Yes, you can raise pre-everything. But you'll likely sell 25–35% of the company instead of 15–25%. You'll get lower valuation and harsher terms. And you'll lock in expectations—and a board—before you really know what you're building.
Sometimes that trade is worth it. Deep tech, insane team, hot space. Usually it's just expensive impatience.
The "right time" to raise seed is when you have concrete proof of a real problem and early pull from real users, you know exactly what milestone this money unlocks, and you still have 6–9 months of runway, so you're choosing investors, not begging them.
If you're not there yet, don't guess.
Write down your A → B sentence, list the 5–10 customer signals you need to collect in the next 60 days, and start a light investor "update list" now. By the time you flip into a formal raise, your story won't be, "Trust me, it'll work."
It'll be, "It's already working—here's the data. Want in?"
This is a functional model you can use to create your own formulas and project your potential business growth. Instructions on how to use it are on the front page.
